Major Project: Lighting & Shadowing Experimentation

I started working on the lighting and shadowing to see how different types of lights are affecting the model in a different way before and after rendering the model as a 2D image. I decided to experience the first before I apply to the final artefact, as I wanted the final model to have completed lighting and shadowing effects so I can begin the fly through, a tour of the artefact.

I have been tried with three different type of lights such as target spot, skylight and Omni light. Target spot is also known as “Photometric” that has a target sub-object which can be used to aim the light. A skylight as its name suggested which acts as a daylight and it set the colour of the sky or assign it a map. Lastly, Omni light casts rays in all directions from a single source as it is useful for adding fill lighting or can be used to simulating point source lights.

89
Created By: Francisco – Target Spot
90
Created By: Francisco – Skylight & Omni Light

References:

Target Light (Photometric) | 3ds Max | Autodesk Knowledge Network. 2017. Target Light (Photometric) | 3ds Max | Autodesk Knowledge Network. [ONLINE] Available at: https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2017/ENU/3DSMax/files/GUID-D686C1E7-23F4-49BF-8FA6-4D63430746FF-htm.html. [Accessed 06 August 2017].

Skylight | 3ds Max | Autodesk Knowledge Network. 2017. Skylight | 3ds Max | Autodesk Knowledge Network. [ONLINE] Available at: https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/3DSMax/files/GUID-772D28D6-41C3-4C80-80AD-3774726E208F-htm.html. [Accessed 06 August 2017].

Omni Light | 3ds Max | Autodesk Knowledge Network. 2017. Omni Light | 3ds Max | Autodesk Knowledge Network. [ONLINE] Available at: https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/3DSMax/files/GUID-CB74C5E5-7CC4-4646-9220-795DA7795CDB-htm.html. [Accessed 06 August 2017].

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